Installation
Follow the installation instructions from here. Once installed, open the plugin's help in Eclipse and configure it. A few points:
- Download FlexUnit and FlexUnit extension for the plugin.
- You will need to have Flex Builder 3.
- You will need a debugger version of Flash Player (I used version 10). A standalone player used by the plugin comes with Flex Builder (directory: player)
- Follows instructions from Adobe on how to enable logging and error output for Flash Player. When you follow them, after you create a mm.cfg file, you will need to restart all instances of Flash Player for the Logs folder to show up.
To use a plugin:
- Create a unit test using Flex Builder's wizard. I recommend keeping them in another source folder, so they can be easily skipped when releasing the app. For example, keep the flex source in flex-src and flex tests in flex-test. The server code put in java-src and java-test, or whatever language you use for the middle-tier.
- Create a harness. Right click in the test file in the project navigator, find FlexUnit menu and select Create Harness. This will create a small mxml file for your test. However, if you use FlexUnit 0.9, the code needs a correction. Replace:
EclipsePluginTestRunner.runTests( new Array(AccountTest.suite()) );
withEclipsePluginTestRunner.run( AccountTest.suite() );
- Run the test. Right click on the harness file and select Run from the FlexUnit menu. Observer the test results on the nice eclipse viewer.
Summary
It's a great plugin. It could do quite a bit more, but it's a great start. It worked for me with a FlexUnit 4, when I used the syntax of FlexUnit 0.9. When I switched to FlexUnit 4 syntax, I didn't have to apply the correction mentioned above to the auto-generated harness to compile. However, I didn't get my tests executed. So, I guess, for now, using the FlexUnit 0.9 is a better option. However, I have heard from the plugin author that he intends to do another release of the plugin.
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